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Baldurs gate high hedge
Baldurs gate high hedge











baldurs gate high hedge

I do suggest you take a couple stone to flesh scrolls just in case. Eventually Korrax will turn on you, but he has always lasted long enough to clear the entire zone for me. Have Korrax tank them and keep all of your party members ranged. (he moves slow, but you need to make sure he is up front.) You will find several basilisk throught the map. Agree to have him join you and make your way around the area. Head a little north once you zone in and a Ghoul by the name of Korrax will talk to you. wands, or sleep for 2 turns.What I recomend you do for leveling up is take a full party of six to the area east of the Beregost Temple. Location: The West section of Baldur's Gate, in the middle. wands or be polymorphed into a squirrel permanently (or until magic is dispelled). Location: The Lighthouse, and the Thieves' Guild, West Section, and Middle Section of Baldur's Gate. Location: Nashkel Mines, cave outside the back door. Location: Candlekeep Coast, Beregost, Gullykin, and the Seven Suns in Baldur's Gate. Unerring magic missile inflicts 1d4 +1 damage on a target. It can also be found in Beregost at the Manor House, on the second level in a desk drawer.

baldurs gate high hedge

Location: The Iron Throne in Baldur's Gate and in the West section of Baldur's Gate. Location: Nashkel Mines, in the North, and the Cloakwood Mines.

baldurs gate high hedge

Location: South of Beregost, North of theįriendly Arm Inn, Dovaeorn, and the Catacombs underneath Candlekeep. Location: High Hedge, Bandit Camp, Cloakwood Mines, and Candlekeep (Chapter 6). spells, or they will run away in horror for 15 rounds. Location: Friendly Arms Inn, southern border, and the Seven Suns in Baldur's Gate. Ring of Wizardry: Doubles the amount of 1st level spells a mage can memorize. Location: Middle Section of Baldur's Gate, in the North.

baldurs gate high hedge

Location: Beregost and Candlekeep (Chapter 6). The ring must be taken off and put back on in order to become invisible again. Ring of Invisibility: Wearer becomes invisible until an attack is made. Location: Nashkel and the Nashkel Carnival Ring of Holiness: Grants an extra spell for each level, 1st to 4th. Location: The Iron Throne in Baldur's Gate. Ring of Free Action: The person wearing this ring will not be affected by spells that hold the person immobile such as web or hold person. Location: West of High Hedge and Cloakwood Forest, 2nd screen. Can only be removed with a 'remove curse' spell. Ring of Folly: Intelligence and Wisdom are set to 3. Location: Catacombs underneath Candlekeep Ring of Fire Resistance: Fire resistance increases by 40%. Location: East of Larswood Forest- Wizards of Thay. Target suffers 2d6 damage (no saving throw). Ring of Clumsiness: Stealth- reduced by 50%, Dexterity- reduced by 50%, 75% spell casting failure. Koveras' Ring of Protection: Gives your A.C.













Baldurs gate high hedge